AI Insights · Timothy · January 2024
Top 5 First Person Games in Norway Q4 2023: Unified Platform Performance
Discover the performance trends of the top 5 first-person games in Norway for Q4 2023, including downloads, revenue, and active users, based on Sensor Tower data.
In Q4 2023, the top 5 first-person games in Norway showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at the trends based on Sensor Tower data.
Minecraft from Mojang saw a notable increase in revenue towards the end of the quarter, peaking at approximately $13K in the final week of December. Downloads also surged significantly, reaching around 2.2K in the same period. Weekly active users for the game remained relatively stable with a slight increase, ending the quarter at around 140K.
Fishing Clash: Sport Simulator by Ten Square Games S.A. experienced fluctuations in revenue, with a high of approximately $11K in late October and a low of around $5.2K in mid-November. Downloads saw a sharp decline early in the quarter but stabilized towards the end, with around 166 downloads in the final week. Active users for the game hovered between 900 and 2K throughout the quarter.
Call of Duty®: Mobile from Activision Publishing, Inc. showed a consistent increase in revenue, peaking at around $10.7K in the last week of December. Downloads followed a similar upward trend, reaching approximately 751 by the end of the quarter. Weekly active users were steady, ending the quarter with about 8.2K users.
Hunting Clash: Shooting Games, also by Ten Square Games S.A., demonstrated a steady revenue increase, peaking at roughly $3.4K in mid-December. Downloads increased towards the end of the quarter, reaching around 414 in the final week. Active users saw a significant rise, ending the quarter with around 692 weekly active users.
Chapters: Interactive Stories from Crazy Maple Studio, Inc. saw revenue fluctuations, peaking at approximately $3.3K in the last week of December. Downloads remained relatively low but stable, with around 214 in the final week. Active users saw minor fluctuations, ending the quarter with about 1.2K users.
These insights reveal the dynamic nature of first-person game performance in Norway. For more detailed analytics and insights, visit Sensor Tower.